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Adobe After Effects Intermediate Training, UK Training, Cut-it Training

ADOBE AFTER EFFECTS INTERMEDIATE

2 Days

This two-day advanced course will build on your existing After Effects skills and teach you to create visually groundbreaking special effects using professional post-production techniques.

This Adobe authorised course will provide you with the skills to produce professional motion graphics and visual effects for film, video, the web and mobile devices. The course covers advanced keyframing techniques, using expressions, advanced 3D layers, cinema4D integration and gaining industry hints and tips from After Effects professionals. You should have attended our Intermediate Adobe After Effects course  or have an equivalent working knowledge of After Effects.

WHO SHOULD ATTEND?

Any existing After Effects users with a good intermediate knowledge of Adobe After Effects, (Or having completed our  After Effects intermediate course) wishing to take their After Effects abilities and creativity to the next level.

PREREQUISITES

An existing intermediate knowledge of Adobe After Effects is required. Please take a look at the After Effects Intermediate training course outline for an idea of the areas of existing knowledge expected.

COURSE OUTLINE

  • Day One

    Keyframing Techniques
    • In depth with keyframe interpolation
    • Better understanding of spatial vs. temporal
    • More advanced graph editor use to control keyframes
    • Creating “Overshoot” easily

    Time Remapping – Getting Better Control
    • “Blocking areas” with keyframes
    • Time remap within the graph editor – a better view
    • Frame blending – examining options
    • Time remap effects
    • Using expressions to control time flow

    Expressions in Detail
    • Most common expression problems
    • Creating simulations with simple maths
    • Linking properties in a more complex manner
    • Getting better control of the values
    • Using Variables
    • Dimensions – How many values?
    • The “Linear” expression
    • “Global” or “Local” controls
    • Creating complex expression set ups
    • Distance checks and averages
    • Making out own Depth based effects
    • Creating speed based effects
    • Using expressions with 3D layers
    • Solving 2D and 3D layer problems
    • The “toComp” expression – an essential tool

    Advanced Effect Usage
    • Procedural textures
    • Better use of simulation effects
    • Fixing effect problems using expressions
    • Logo disintegrations
    • Custom particle effects
    • Footage analysis – what to look for
    • Using effects to detect errors and compression
    • Simulating Camera “Aberrations” from real cameras
    • Chromatic aberration and Specular bloom

    3D Layers – Advanced Techniques
    • Creating a flexible camera set up
    • Better placement of layers in 3D space
    • Complex movement with the Orbit Null
    • 3D space problems – frames of reference
    • Creating an environment
    • Resolution issues
    • 3D or “Camera aware” effects
    • Particle systems in 3D
    • Advanced Layer placement – auto orientation to camera

    Questions and answers

  • Day Two

 

  • Render “Order”

  • Understanding how After Effects processes effects and layers

  • Solving the most common composition problems

  • Practical examples of render order problems and solutions

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  • Image Stabilisation's

  • Understanding the Warp stabiliser effect

  • Checking for perspective distortion

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  • 3D Camera Tracking – 3D with Real Footage

  • Understanding the track data

  • Compositing layers into a real shot

  • Depth and scale issues

  • Effect usage in the 3D scene

  • Correct depth resolution with “toComp”

  • Creating a new background plate

  • Using the camera track for compositing

  • Using the track to help with Rotoscope areas

  • Exporting the camera for Cinema 4D integration

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  • Creating a Procedural Custom Logo Animation Using Expressions

  • Creating the logo in illustrator

  • Import and setup

  • Creating the expressions to “drive” the animation with no keyframes

  • Random motion and rotation

  • Refining the animation

  • Building custom controls

  • Effects and overlays

  • Precomposing and then unfolding the 3D

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  • Cinema4D Integration

  • Creating assets in Cinema 4D and usage

  • “2.5D” vs “Real” 3D – understanding the difference

  • Compositing 3D elements into a camera track shot

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  • Best practice in After Effects

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  • Questions and answers

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