2 Day introduction to Apple Motion Software


This two day hands-on course will familiarize students with the basics of Motion, Apple’s revolutionary software for motion graphics design. The course comprehensively covers working with Motion’s Real-Time Design engine and interface, behavior-based animation, parameter behaviors, blend modes, advanced particle system design, advanced title animation, working with templates, chroma key techniques, masking methods, DVD motion menu design, tablet-driven gesture UI techniques, working with audio, keyframing, and integration


Motion 5

This class is designed for anyone looking to learn more about motion graphics using Motion.

Students should have the following prerequisite knowledge prior to attending the course: Basic knowledge of the Macintosh OS


Day 1

A Tour of Motion Getting to know the interface, Some Windowing Hot Keys, Setting the Play Range, Zooming the Canvas, Adding Objects, Applying Behaviors, Applying Filters, Soloing Objects and RAM previews, Deactivating Behaviors and Filters, Using Particle Simulations.

Using Generators Applying Generators from the Library, Exploring Abstract Particles, Working in the Inspector, Working with Gradients, Using HUI and Sliders, Rendering a Generated Object.

Working with Layers and Objects, Building a Multi-Layered Composite, Navigating the Layers Tab, Working with Filters and Behaviors in the Layers Tab.

Using Templates Using Motions Templates, Accessing Template Elements, Creating Your Own Templates.

Particles and Parameter Behaviors Building Particles from a Movie Clip, Refining the Particle System, Adding a Splash of color, Changing Scale, Birth, Death, and Transitory In-between Called Life, Using Parameter Behaviors, Modifying the Butterflies’ Movements

Day 2

Advanced Particle Design Working with Sprites, Adding a Second Particle Cell, Modifying particle behavior, Using Particle Proxies and RAM preview

Using Blend Modes Blending Objects, Creating a Title, Adding a Logo, Changing Media Properties, Sound.

Keying Pulling a Key, Treating the Edges, Creating a Garbage Matte, Keyframing the Garbage Matte, Fixing the Choke Problem, Adding a Zoom Blur.

Nonlinear Editing Assembling the Video, Adding a Lens-Flare Filter, Adding Graphics, Adding the Explutterfly, Fading Out.

Keyframing Animating, Setting the keys manually, Working in the Keyframe Editor,
Creating Text Effects, Working with Text Parameters, Animating the Position, Applying Motion Blur, Applying Text Behaviors, Working with the sequence behaviors, Going further with text.

Integrating with Apple Pro Applications Creating a Lower Third for Final Cut Pro, Creating a DVD Motion Menu.The Replicator, A New Way to Keyframe, New Filters and Generators,

For further details, to book a course, or to find out about bespoke training;

Tel: 0845 644 6962 Or Email: